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Silver and Blood

Moonflow
Moonflow

Premium currency purchased with real money. Converts 1:1 to Moon Tears — the main currency for Vassal summoning, skin purchases, and monthly pass activation with daily rewards.

⚠️ Silver and Blood requires BOTH the Player ID and the Server ID. To find them: avatar (top-left corner) → profile → both IDs are shown under the character name. Wrong data = the item lands on a different account and no refund is possible.
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499+20 Moonflow
499+20 Moonflow
999+40 Moonflow
999+40 Moonflow
1999+80 Moonflow
1999+80 Moonflow
2999+135 Moonflow
2999+135 Moonflow
5499+275 Moonflow
5499+275 Moonflow
7999+400 Moonflow
7999+400 Moonflow

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Instructions for the game

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To find your IDs, tap the character avatar in Silver and Blood — both Player ID and Server ID are shown on the profile screen as public data, not credentials.
To find your IDs, tap the character avatar in Silver and Blood — both Player ID and Server ID are shown on the profile screen as public data, not credentials.

FAQ

Buy Moonflow for Silver and Blood: top-up by Game ID and Server ID

Silver and Blood: Requiem is the gothic vampire tactical RPG from MOONTON Games, released under the Vizta Games sub-label, with ByteDance as the parent company. The global cross-platform launch landed on 26 June 2025 across iOS, Android and PC. The story plays out on the continent of Minexus in the year 1353, where the Black Blood Disease has shattered the balance between the Chronos Church and the Blood Clan; you follow Noah Nevernight, a young man pulled back from death by a vampire named Bloodborn. As of late April 2026 the live version is 1.4.0 "Half-Anniversary Ball", featuring SSR Ethereal Joan and the new tournament PvP mode Eclipsed Glory. Moonflow is the premium currency that fuels everything else in the economy.

  • 1:1 conversion into Moon Tears for Embrace pulls on Blue Dawn and Event banners
  • Buying Scroll of Firstborn for the paid Crescent Moon banner with 20-pull SSR pity
  • Activating the Monthly Card and themed Vassal skin bundles
  • First-purchase x2 bonus on each Moonflow denomination
  • Top-up by two required fields: Game ID and Server ID
  • Cross-progression between mobile and PC on a single Google or guest account

Moonflow and Moon Tears: a two-step economy unlike Genshin's

The thing to understand about Silver and Blood top-ups is the two-step model. You buy Moonflow with real money, but Moonflow itself does not pull on any banner. Inside the game it converts one-to-one into Moon Tears, and Moon Tears are what feed Embrace — the standard Blue Dawn and the limited Event banners. That "wallet currency to summon currency" split is unusual compared with Genshin Impact or Honkai: Star Rail, where Genesis Crystals or Oneiric Shards convert directly into the wish resource. The closer cousin is Mobile Legends: Bang Bang, also from MOONTON, where Diamonds sit on the account and then split across events and shops. The first-purchase x2 bonus is granted once per denomination and is tied to the Moonflow SKU rather than to Moon Tears.

The 3x3 grid and Lunar Phase System: a Blood Moon trigger of its own

Combat plays out on a 3x3 grid of nine cells in real time with skill-cast pauses. Every Vassal is bound to one of three lunar phases — New Moon, Crescent Moon or Full Moon — and when your roster pushes the in-game counter into the right alignment, the Blood Moon trigger fires: skill costs drop and damage scales up sharply. There is no direct equivalent in the major mobile gachas; the closest parallel is elemental resonance in Genshin or Honkai: Star Rail, but Silver and Blood ties the trigger to lunar phases and grid placement instead of elements. It is the system you build around when rotating teams between Tomb of the Fallen, Dutchman's Revenge and the main Threads of Fate storyline.

Embrace, Blue Dawn and Crescent Moon: pity 60 versus pity 20

The gacha system is called Embrace. The standard Blue Dawn banner and the limited Event Embrace banners both run on a base SSR rate of 4% (for context, 5-stars in HoYo titles sit at 0.6%), with hard pity at 60 pulls and a clean 50/50 on the featured Vassal — there is no Capturing Radiance-style hidden modifier here. The signature monetisation hook is Crescent Moon, a paid-only banner that takes Scroll of Firstborn tickets and guarantees an SSR at the 20th pull, which is roughly three times faster than the regular pity. None of Genshin, HSR or Zenless Zone Zero has a paid banner with a cycle that short. The friendship banner Celestial Concerto, fed by Dusk-veiled Ribbon, has no pity at all and runs on raw rate.

Pity carry-over between Event banners and two distinct tickets

Another generous detail: pity on the limited Event Embrace carries over between different banners rather than resetting at the end of each event. If you stop short of an SSR on one banner, the counter rolls into the next limited Embrace — noticeably softer than Genshin, where weapon banners do not share carry-over with character ones. Just do not mix up the tickets: Soothing Embrace only works on Blue Dawn, while Vestige of Love only works on the limited Event banners. They are not interchangeable, so you save up the right ticket for the Vassal you actually want. Gear in Silver and Blood is also not gacha-driven: Tomb of the Fallen drops equipment in a boss mode, Dutchman's Revenge hands out artefacts in a puzzle mode, and Timeworm Mausoleum is the tower-defense track for skill upgrades. There is no weapon banner of the kind Genshin or Wuthering Waves run.

APAC, US and Other servers — and why Game ID alone is not enough

The game is split across three global servers: Asia-Pacific, US and Other Regions (Europe and the CIS land on the third). On mobile the server is fixed by the app store region; on PC it is decided by the client IP. Cross-progression between mobile and PC works on a single Google or guest account, but the progress is locked to its server — you cannot migrate from APAC to Other without losing the account, and each region has its own event timings and redeem codes. Top-ups via storefronts require both Game ID and Server ID. Submit only the Game ID and the system has no way to know which server should receive the Moonflow: the two identifiers do not overlap. Worth keeping in mind on the very first launch, since the server choice is effectively permanent.

The current version: Half-Anniversary Ball, Ethereal Joan and Eclipsed Glory

The live build at the end of April 2026 is 1.4.0 "Half-Anniversary Ball". The patch opened the half-anniversary celebration with SSR Ancestral Vassal Ethereal Joan, the Canticle of the Turning Age event, the new Bathory's Virtue mode and the tournament PvP Eclipsed Glory. On 19 April 2026 Jestel [Transcendent] joined the rate-up rotation. Earlier major updates set the pace: "Among Strangers" with SSR Stella and SSR Albrecht plus the Lamia [Maiden's Grace] skin, "Summertime Ensemble" with SSR Lorelei and the Sapphire Isle island event, "Cycle of Destruction" with SSR Ancestral Timeless Aiona, and the launch event "Lost Heirs of Hecate" with SSR Lamia. Reruns and fresh SSR rate-ups tend to spike Moonflow and Moon Tears demand, so it pays to plan a top-up ahead of the announcement rather than on launch day.

Languages, Yasunori Nishiki and the +5% Moonflow on the official store

As of May 2026 there is no official Russian localization for Silver and Blood. The global client supports English, Japanese, Korean and Traditional Chinese; the APAC build adds Thai. Players in regions where the official store has limited card support typically rely on overlay translators through emulators such as LagoFast or MuMu, and Vassal and currency names tend to stay in their original spelling. The soundtrack is composed by Yasunori Nishiki, the composer behind Octopath Traveler I/II and Azur Lane — his first dark-fantasy score — and the theme song "Broken" is performed by Milet. Since late September 2025 Moonton's official top-up channel has been running a permanent +5% Moonflow bonus on every purchase, which is the headline alternative to consider when you compare top-up routes.

How to place a Silver and Blood top-up

  1. Open your in-game profile and copy the Game ID, then note the Server ID from the server screen.
  2. Pick a Moonflow denomination (for example 499 + 20, 999 + 40, 1999 + 80) or a themed bundle.
  3. Enter both the Game ID and the Server ID, and double-check the region (APAC / US / Other).
  4. Confirm the data on checkout and complete the payment.
  5. Wait for delivery — Moonflow lands on the linked account with no login needed.

Adjacent top-ups for the same audience

  • Mobile Legends: Bang Bang — MOONTON's flagship MOBA with Diamonds and the same kind of region-locked top-up flow.
  • Reverse: 1999 — Bluepoch's turn-based gacha with watercolor gothic art, the closest tonal cousin to Silver and Blood.
  • Wuthering Waves — Kuro Games' open-world action gacha with Astrites and the Lunite Subscription, sharing the wallet-to-pull-currency model.
  • Honkai: Star Rail — HoYoverse's turn-based RPG with Oneiric Shards and Stellar Jades, relevant for the turn-based collection crowd.

The Brawl Games catalogue lists Moonflow denominations with the first-purchase x2 bonus and themed bundles aligned with the live Silver and Blood: Requiem banners. Checkout requires the Game ID and Server ID; payment is accepted from Russia and the CIS. The on-site chat is open for questions about a specific denomination, the status of an order, or whether a pack matches your account region.