Buy Borderlands: The Pre-Sequel as a Steam gift — a lunar looter-shooter
Borderlands: The Pre-Sequel is a 2014 looter-shooter and action RPG made by 2K Australia with support from Gearbox and published by 2K. It plays out on Elpis, the moon of Pandora, between the events of the first two games, telling how an ordinary corporate worker named Jack becomes the infamous Handsome Jack. Here you grab the game as a Steam gift — all the loot, guns and the lunar campaign open right away.
The setting — the moon Elpis
Unlike dusty Pandora, the Pre-Sequel takes you to its satellite, Elpis, with the huge planet Pandora hanging overhead. Low gravity changes the very nature of firefights: jumps go higher and longer, and special Oz kits give you an oxygen reserve for double jumps and lethal ground-slam attacks. Some maps have no atmosphere, so you have to watch your oxygen — refilling it at generators and bubbles scattered around. The views pay off, though: Pandora hangs over the broken lunar landscape, and firefights keep turning into floating, low-gravity shootouts where where you jump matters as much as where you shoot.
Story and the making of Handsome Jack
The Borderlands series is famous for its black humour, and the Pre-Sequel is no exception — but the tone is special here: you see events through the eyes of the future villain. The story is framed as the tale of a surviving witness and charts Jack’s rise to power: from good intentions to tyranny. Fans of big narrative RPGs with choice might also glance at Baldur's Gate 3 — a completely different genre, but also about how decisions shape a hero.
Playable heroes
Instead of the classic Vault Hunters you take control of Jack’s henchmen. Four are available at launch: Athena the Gladiator with an absorbing shield, Wilhelm the Enforcer who summons combat drones, Nisha the Lawbringer with sharp auto-aim, and the robot Claptrap — the famous Fragtrap with an unpredictable set of skills. Later, Jack’s body double Timothy Lawrence and Sir Hammerlock’s sister Aurelia were added as extra characters. Each hero has three skill trees, and the same character can be built for melee, team support or ranged damage, so replaying the campaign as another fighter is almost a new experience.
Weapons, cryo and lasers
The Borderlands signature is millions of generated guns, and the Pre-Sequel adds two bright novelties. First, a whole class of laser weaponry: beams, volleys and dischargers not found in other entries. Second, the cryo element: enemies freeze, lock into a block of ice and shatter to pieces from a melee hit. Combined with lunar gravity, this delivers firefights you will not meet in the main trilogy.
Loot, rarity and gun manufacturers
As across the series, guns split by rarity and by manufacturer, each with its own signature: some deal huge point-blank damage, others spit acid, others hose enemies with laser bursts. Legendary guns with unique effects are the main carrot that keeps you replaying areas and farming bosses. Add shields, modifier grenades, class mods and artifacts, and you build a combat loadout for each hero yourself, tuning the mix to your style. Loot is also the engine of progress here: nearly every chest and downed enemy drops something new, and breaking away from that kill-grab-equip loop is genuinely hard.
Humour, bosses and how long it lasts
Borderlands is unthinkable without the chatty Claptrap, absurd dialogue and references, and the Pre-Sequel is generous with them even by the franchise's standards. The campaign is packed with colourful bosses and side quests, and a full completion run takes dozens of hours. Replay value comes from different heroes with distinct skill trees and True Vault Hunter mode for those who want more than one run.
Co-op and how to play it
Like the whole series, the Pre-Sequel is built for co-op: up to four shooters in online co-op share the loot and tear through enemies together. Loot pours in generously, character levels and skill trees grow, and you can replay the campaign in True Vault Hunter mode with tougher enemies and better drops. Solo is fully playable too — just more meditative and without other people’s chatter on comms. Progress carries between sessions, so you can freely alternate solo runs and co-op farming with friends without starting over each time.
Pre-Sequel delivery: the gift's path from bot to library
Our bot delivers the game as a Steam gift. The order is: open Steam, go to Friends, add the bot via the invite link, and it sends the gift to your account. Then accept it in the Steam client and the game binds to your library. We never ask for a login or password and never log into your account: the gift comes from outside and you accept it yourself. It usually takes a couple of minutes once the friend request is approved.
Pre-Sequel lot currency and when money returns to your balance
The gift is regional, and the region is visible from the currency of the lot price — pick the one matching your Steam account region. If the region does not match, Steam will not let you accept the gift, and the funds return to your store balance. The money likewise returns if the Pre-Sequel is already in your library — Steam will not accept a duplicate gift. Steam Guard is not required to accept a gift.
Placing the order and who the lunar outing clicks with
You can order without mandatory registration, and a store promo code applies in the coupon field at checkout. We never ask for account access — the whole flow rests on external gift delivery. Borderlands: The Pre-Sequel suits players who love looter-shooters, co-op with friends, the series’ black humour and want the backstory of Handsome Jack. Delivery is usually quick; if there is a hiccup, we try to sort it out promptly.
🎮 Other games in the series
A few links that might help: Borderlands 4.
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